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  1. Name : Omkar Age : 15 In- game Username : Powerlook Experience as admin in other games : None, Though Quite good to handle cases to some extent How long do you play this game : M Almost gonna complete my 1 yr playing SW started in last march or april somewhere , 2 to 3 hrs daily ( not from the last 1 week ) And Also 530 hrs of SW playing πŸ™‚ From which country are you from : India What's your native language : Marathi , Hindi What Other langauges do you know : Hindi , Fluent English ( in learning course ) , Malvani , Konkani and Urdu a very little
    14 points
  2. I like the idea of prone, really enjoyed it in other games, it opened the door for other playstyles. However to be honest, it was usually used for camping. This game is really fast paced, if the game wants to remain true to itself, I don't think there's room for prone, as it could slow down the overall gameplay. But if you, (any of you) can come up with a solution where it could be implemented in an useful, not-slowing-down way then I am okay with it. It was suggested before, and OMA said that he would need to make a lot of animations for it and he doesn't really feel it. Abou
    7 points
  3. β€’ Name: Robert. β€’ Age: 19. β€’ In-game username: robertkk. β€’ Experience as admin in other games: None. I never tried to be an admin in another game but I have a sense of right and wrong. So I try to help as much as possible, always respecting everyone and respecting the final decision. β€’ From which country you are: Germany and now I live in Brazil for a long time since I was a child. β€’ How long do you play this game: I started playing around the beginning of 2017 and stopped in the beginning of 2018 and then I started playing again definitely in June or July 2019 and I usually play 2-3 hour
    6 points
  4. You've barely played SW at all! We are open to suggestions but why hop on the forum and suggest RADICAL changes when you have barely played the game? πŸ˜‚ And when you created this topic it was: I know "first impressions" is in the title but why even suggest changes when you only have 9 kills? You have not even explored 90% of the game, you're not good enough to judge what should be rebalanced, and you don't understand the spirit/culture the developer has that makes the game unique and how they want it to play. Consider this before championing large changes that w
    5 points
  5. 5 points
  6. See now, you are over-reacting a bit cuz as an admin, you gotta learn how to ignore stuff aka you need to be mentally strong. If someone says something about you that may be a mild insult, learn to ignore it. This applies for being an admin for this game as well as in the general aspect. And even if you do want to give a reply to him, instead of criticising him back, improve on the topic you are being criticised on, in this case: English. Therefore, as of now, what I think is that, you should take some time to work on stuff like becoming mentally strong and becoming independent etc. Bull
    5 points
  7. This is a post about Shardul proving that he is a useful part of he community, and he is ready to become an admin.
    4 points
  8. The KSG-12 again does not have a niche; it is too difficult to use at close range. Considering that you can spray from the hip with most full auto guns at close range and get a kill in 2-3 hits, the KSG should be a reliable 1-shot from the hip, assuming it is aimed accurately of course. Here are how I think of the objectives: Reliable 1-hit kill from hip at 10-15m Reliable 1-hit kill ADS with good aim at 40m No 1-hit kill past 50m Here is a damage/range modification that could fit these objectives: Right now there is basically no 1-hit kill past
    4 points
  9. I love the big "EXERT" wrote on the wall XD
    4 points
  10. Dw, imma make more skin concept, just waiting for my graphic tablet πŸ˜„
    4 points
  11. Today changelog Added -> The first brush options -> The top header/main header categories -> Load UV Button -> Export UV Button Executed the first build which resulted in a complete success: all fonctionnalities were working. Added : -> camera movements -> camera view -> new sky box ERROR456: Executed the second build which resulted in a failure due to Windows access and .Dell stuff -> Fixed ERROR456 Executed the third build which resulted in a success but performances were very low (around 36FPS). Ad
    3 points
  12. First build successfull, all fonctionnalities work, no bug discovered for now.
    3 points
  13. VipereSolide: Also VipereSolide:
    3 points
  14. I have noticed that the weapon customization (optics, skins, suppressors) saves max for 2 weapons. At least that's what happens for me. If possible, can we make it so that it saves for all weapons? I know that people use max 2 weapons mostly, that is A.R. (M4A1 or AK47) and L96A1, and if they wanna use any other weapon, they can just add the customization then and there itself manually. But as the game progresses, more skins, optics are to be added, so this feature would become a must. Therefore, I wanted to suggest this as this can reduce the time taken customizing your weapon again and
    3 points
  15. We can make KSG stronger without increasing distance. I will increase damage in close range so that even if you hit less pellets, you still get one shot in close range = you can shoot from hip and still one shot. In close range damage increased from 15 to 25. Up to 20 meters you can deal 450 damage in torso.
    3 points
  16. This post is beyond that... For real, this writing style you have borders on illegible. Adminship is something that is possible to get when you are known to have the qualities that would make a good admin. You don't become an admin THEN gain the requisite skills. Obviously all admins learn about admin tools and whatnot, but the qualities of the person have to be preexisting. Being an admin is not a trophy and should not be a "big deal". What I mean is, in general discussions admins should not have extra prestige because of their title, they should have the prestige appro
    3 points
  17. β€’Name: Tiago β€’ Age: 18 β€’ In-game username: 17cm β€’ Experience as admin in other games: I dont have any experience as an admin but I would really love to benefit this community and help improve the game β€’ How long do you play this game: I started playing around the beginning of 2016 and stopped at the beginning of 2017 and then I started playing definitely in 2018 and I usually play for 3 to 4 hours. β€’ From which country you are: Brasil β€’ What's your native language: Portuguese β€’ What other languages do you know: A bit of English
    3 points
  18. He is very active on Discord and Forum, and I couldn't agree more with Boost
    3 points
  19. β€’ Name: Nathan β€’ Age: 19 β€’ In-game username: Blink23 β€’ Experience as admin in other games: I am admin in call of duty modern warfare, I am in clan called "luvclan" Ceo of that clan made like a control panel in which we can see online players and we can take screenshot of their game to see if they are cheating or not β€’ How long do you play this game: I played it for the first time in 2018, then i took a break for a bit and now i am playing it again. I play 1-2 hours daily β€’ From which country are you: Croatia β€’ What's your native language: Croatian β€’ What other languages do you kn
    3 points
  20. Very active but I have never seen you talk on forums or Discord before. I know you're not toxic in-game but knowing your personality/attitude on here or on Discord, and knowing that you can be active, is very important.
    3 points
  21. A single player training map for all types of advanced movement practice
    3 points
  22. I just 1v1'd him and he plays 100% like a CS player
    2 points
  23. I think you were trying to be funny with that sentence, but some people may think it's a rude way asking for this feature like that. Yeah I actually like this idea. I think there is room for an assist column on the scoreboard. Sometimes it would be nice to see that: however I only killed 4 people, but I assisted 20 times. πŸ˜„
    2 points
  24. Something like a separate game preset it can be added.
    2 points
  25. Then love the way it is(its key elements), the way OMA wants it to be. There's nothing wrong with modifying parts of the game, coming up with new ideas... But I feel like you want to transform the game's basic elements so it could become a csgo rip off. Imagine saying that you love Warzone since you can drive vehicles in it, so it could be a great Need for Speed alternative, but there are a few problems. The maps are too open(you can drive off the roads), and of course Devs should take out the guns, because guns don't fit a racing game. It's an over-exaggeration, but I think it's good
    2 points
  26. This is a military game not a that-weird-kid-at-school-obsessed-with-Japanese-weapons game πŸ˜‚
    2 points
  27. YEAH I WUD LIKE TO BE ADMIN
    2 points
  28. Fixed bug (from 3rd video). It will remove attachments from all weapons, so bug you reported should be fixed as well.
    2 points
  29. KSG-12 is a gun that for sure needs some kind of buff to bring it back into the playing arena. The suggestions made by Bull are very impressive and it can help change the β€œmeta” used on many maps.
    2 points
  30. Version 0.5

    488 downloads

    Map Editor is in early stage of development. Bugs are expected. You can report bugs here: https://skillwarz.com/forum/21-bug-reports/ Do not create any serious projects (maps), because any slightest changes at this moment can break maps. More about controls and configuration here: And from here you can download example maps:
    2 points
  31. Nice job @lawrior on linking those posts πŸ˜„ SW is not supposed to be realistic lol. It's an arcade shooter.
    2 points
  32. Powerlook matured a lot since his first appearance, he read the rules and now he follows them. He is a really nice guy and he is really active, especially on discord. πŸ˜„ However I agree with Bull, and you have to work on these:
    2 points
  33. He's very active everywhere and definitely is a nice guy. But I have a few concerns (in no particular order): I don't feel like he thinks for himself as much as needed; he often wants other people's opinion and approval before doing stuff. While this is not a bad trait, as an admin you need to be able to accurately and independently assess situations without needing to consult with others first, and to be able to give a unique and insightful viewpoint on problems people have or advice that people seek. Additionally, he often uses nonstandard English and abbreviations that people don't understa
    2 points
  34. β€’Name: Abdul-Jamal β€’ Age: 15 β€’ In-game username: Abdul200 β€’ Experience as admin in other games: I dont have any experience as an admin but I would really love to benefit this community and help improve the game β€’ How long do you play this game: I play for 3-5 hours daily β€’ From which country you are: America but my parents where born in Africa β€’ What's your native language: English β€’ What other languages do you know: An African language called Yourba
    2 points
  35. Good, well-rounded person but still kind of new here, as you only recently came back. I wouldn't say yes right now, but he is a promising candidate. Edit: I'd say yes
    2 points
  36. Name: Aditya Age: 16 In-game Username: Exert Experience: No experience exactly as an admin, but I'm a beta tester and a translator for a game titled "Will you snail", a game which is going to be released by Jonas Tyroller. I have been playing skillwarz for about 5+ months and I have 100 hours in game. I'm from India, and I live in the UAE. My native language is Tamil, but I can speak fluent English. I know a little of Hindi, very little of Arabic and pretty okay French. (Not extremely fluent in any of these languages, but I know it upto a level) I
    2 points
  37. 2021-02-11 15-35-45.mp4 it would be nice to add snapping to corners/vertices when we push/pull wall to other walls, something like in the video. It would help a lot and would make things much easier
    2 points
  38. WE JUST RELEASED!! I hope you enjoy it
    2 points
  39. you can create topic and show us screenshots/videos. and use controller from FPS Kit: https://armedunity.itch.io/au-fps-kit "if i made skillwarz map on Unity would i be able to publish so others can play it?" everyone can make a map. But will this map be good/interesting to play? That's why was made Map Editor, so you guys can practice level design. If you can make interesting map layout, then you can think about making detailed map from this layout.
    2 points
  40. hi im sure what im suggesting has a name but i cant think of it so i personally have no idea who my ally players on the field are. currently you can only see where an ally is, and not who that ally is. it would be so much more convenient if you can know who is where. so heres my suggestion: if you point your crosshair (ofc only people with the crosshair perk will have a crosshair, for other people just the middle area of their screen(where the crosshair would be if they have the perk)) or aim at an ally (aim as in aim with your weapon), you can see their nametag/name. n
    2 points
  41. More info in the middle of your screen = less well you can see map/enemies
    2 points
  42. Someone has suggested this before and the reason is because seeing names from long distance clutters your HUD. Maybe a good idea would be to add a hotkey like "L" (for "list") that when held reveals names of all friendlies on the map.
    2 points
  43. What's the point of writing such useless posts?
    2 points
  44. Medium brain move 🧠 πŸ€”
    2 points
  45. Press key Q to switch between: * EDIT mode - you must hold down RMB to look/move around (WASD to move and XC to move up/down). Hold Shift to move faster. * PLAY mode - controls like in game Press Tab to open/close Project Assets window. To instantiate selected asset you must hold key N and click LMB (only in EDIT mode). When holding key N you can see preview of object. Use mouse scroll wheel to rotate object. Selection * you can select objects by clicking on them LMB. * add to selection by holding down Shift clicking on object LMB. * remove
    2 points


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