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Showing content with the highest reputation since 08/28/2020 in all areas

  1. Just wanted to say thanks!
    6 points
  2. As I got contact with @OneManArmy about skins for SkillWarz, he told me to create a new topic for showing off custom skins that community does. Here's presentation of BOOM! skin that I did for Barrett M107 sniper rifle. Hope you enjoy 🙂
    4 points
  3. Hello, my name is Carlos Eduardo 🙂 Nick: Croakzera just a few simple logos for this great game ❤️ by: Croakzera (Brazil) (sorry if you are not in the right category)
    4 points
  4. Lets make this the most liked post in the skillwarz community! 😁
    4 points
  5. Version 2

    14 downloads

    Not sure how it will play, hopefully just a fun fast arena
    4 points
  6. Version 1.0.0

    8 downloads

    Just a basic parkour map. There is also a pit for people that want to pvp. This is my first map. RULES: 1. No pvp on the course 2. Don't be toxic Other things to remember: 1. There is a pvp area to the right 2. The white path is a checkpoint if you died 3. The part with a blue roof shows you where the invisible path is
    4 points
  7. 3 points
  8. Heres something more like CS skins. Resolution can be unforgiving with CS skins having immaculate detail and quality
    3 points
  9. I added also bhop, but... i think it should work only on community maps with additional game preset (bunny hop). Why only on community maps? Because bhop doesn't really fit SW gameplay (movement, maps). It requires specific configuration. Idea is to add few additional game presets, which you can select on export of map. We will start with "bunny hop", but next can be "death run", "fall guys"(this mode needs different name) and so on. By the way, is there any experienced bhop players? I want to hear some suggestions. To tell the truth i have never played bhop mo
    3 points
  10. Not now. I will prepare one tomorrow.
    3 points
  11. I can write Italian translation
    3 points
  12. Recently a couple of brasileiros have messaged me asking whether there will be translations for the menus. I can write Spanish and Portuguese translations for the menu text FYI.
    3 points
  13. I am totally willing to help you check the translation, together we make a difference 😉
    3 points
  14. Perfect translation is a 2-man team: one person native to the first language that understands the second, and one person native to the second that understands the first. 😁 The good news is that there are plenty of people to check a translation 😉 like @Croakzera
    3 points
  15. PLS ADD DARK THEME! MY EYES HURT SO MUCH DUDE PLS
    3 points
  16. Version 1.1.0

    33 downloads

    Recreation of the popular DLC map Foundry from Halo 3. Created with vanilla objects and textures only.
    3 points
  17. Version 0.3

    7 downloads

    Small and Simple TDM
    3 points
  18. Listen cock... i assume it's fine to call you cock, since you use such username in game and forum. You want to run around in SW with such username? Ok. Post here links to all your social media (FB, Twitter, and so on). And then change your name to cock everywhere. As long as you will associate yourself with cock (everywhere on internet), you are allowed to use such username in Skillwarz.
    3 points
  19. @Mynameisnot looks awesome 😄
    2 points
  20. Here it is, pretty nice pattern
    2 points
  21. I will make a review soon! Right now my comments are: try to use more than 3 colors, and have the walls and floor not be the same color. The sizing looks pretty good but the spawns could probably be improved a bit (looks like too easy to spawn trap). IDK if this would interest you, but I make Map Design videos for SW. Would you want to send me your .SWPRO file so I could make a video or two on your map? Your map has a nice design so my video would be about improving the styling and colors and stuff, as a tutorial for other players. Let me know if this sounds interesting
    2 points
  22. Hi everyone. I find interesting that players create skins for weapons and send them to discord, for developers add. This will strengthen thr connection with the community to the game. Thanks for listening 😄
    2 points
  23. i think ui changes in the future(any point in the future that is), are something that should for sure be on the list but right now i think the focus should be on gameplay. its functional right now and right now thats all thats really needed.
    2 points
  24. "Penitentiary" is a modern prison in South Africa. The map is expansive, with long hallways in the two wings of the prison, but also a large, spacious dining hall and central recreation yard. There are plenty of varied engagements: sniping across the center yard, holding down one of the hallways, battling throughout the vacuous dining hall, or rushing through the prison between cover, to name a few. Try using the M110! It's better on this map than you would expect. 😉 This map is superb for large (8-12) Team Deathmatch games. It works well as a unique Elimination map, it would be gr
    2 points
  25. An Mars colony prototype for NASA in the Wyoming desert, abandoned midway through construction. Both of the spawn buildings are great for sniping out of, and both of the construction hangars can be used very tactically. The middle field is abundant with modular tubing for extraterrestrial habitation, which provides a wide variety of cover and flank routes. All types of weapons can find a niche on this map, and the map is great for all game modes, even Bomb Plant or Hardpoint modes. DOWNLOAD HERE! PREVIEW SCREENSHOTS:
    2 points
  26. Version Full Release

    8 downloads

    2 points
  27. Update: Here is a little sneak peek of 2jane. The look of the two spawn zones. Red: Blue:
    2 points
  28. For "death run" maps i must implement spawning without weapons and weapons which you can pickup from ground. It can work also on "fall guys" type maps, were on finish can find weapon(s) and kill other players. Or even better... i can add something like shop area where you can buy weapons + money which you can pickup while you run through map. For "parkour" maps i must improve controller. I think about adding something like wall jumps and enable air control... maybe even add bhop, to make movement more advanced.
    2 points
  29. This map is based from the multiplayer map Shoot House from the new 2019 version of Call of Duty: Modern Warfare. Map suggestions are also open. UPDATE: Accidentally included wrong version. This is now fixed. tdm_ShootHouse.sw
    2 points
  30. void whenNearWall() { playerCollider.setRadius = playerCollider.getRadius() + 0.5; } 😂😂
    2 points
  31. <pasta> @FieryWire Stop spamming the chatbox trying to advertise your favorite gun, and especially, you need to act respectable when people disagree with you. And now you are game expert about why game is not "popular"? If you knew so much about it, why are you throwing a tantrum in another dev's forum? As you can see, I'm not even the only person calling you out on it now. And it has happened many times where where someone acting like a child will call me names in an argument because I/we disagree with them; don't think you're anything special. </pasta>
    2 points
  32. "because in other games ive notice that you can unlock secret weapons in chat" as i understand you were spamming in chat random "commands" to unlock super mega secret "weapon"?
    2 points
  33. 2 points
  34. Milkor MGL GL mode, where everyone has GLs
    2 points
  35. Version 1.0.0

    7 downloads

    Box Fight is a basic Team Death match map that is made for crazy trick shots and fast paced gameplay. Hope you enjoy!
    2 points
  36. Version 1.0.0

    7 downloads

    2 points
  37. An extremely fast, rewarding arena with maximum chaos.
    2 points
  38. Version 1.0.2

    11 downloads

    PuzzleTower is a complex puzzle map that requires you to have a deep knowledge of the game's mechanics. Many parts require you to work with bounce pads and figure out how to get up to certain areas. This is very difficult. The default game made is gun game since it does not have a timer. Hope you enjoy! Hints: 1. When a player enters a jump pad, they will exit in the same the direction and velocity at which they entered. 2. After a jump pad has been activated, it can be reactivated by either a jump or uncrouching then recrouching. 3. A player
    2 points
  39. One thing I will say is that maps feel way bigger when there is no one else in them. The reason being, that in game you and the enemy will run towards each other, so the map feels smaller than when you run around by yourself. IDK if you have played my map Tightrope but here is a size comparison: There's 3 floors in each building, some parts of which are blocked, so each building has the playable area of roughly 2x its footprint. Most people consider this map to be moderately large, and it's a bit bigger in total area than your "good enough" size. My point is that
    2 points
  40. Version Beta 3

    16 downloads

    2 points
  41. Version 1.0.0

    13 downloads

    A simple castle TDM map. Have fun on this !
    2 points
  42. You can do some modification and customize game to your liking. Folders will be created automatically, when you launch game for the first time. In Documents you will find folder named Skillwarz, with few subfolders. 1. Change main menu music. Important: audio file must be in .ogg format. In case if you don't have software to convert audio to .ogg format, you can use online converter. Simply upload your audio file and download in .ogg format. https://audio.online-convert.com/convert-to-ogg Drop .ogg file in MainMenu folder. You can have multiple audio files. Random a
    2 points
  43. yep pretty much 2 commands not "spamming"
    1 point
  44. This is how other games build active Discords and it would help it be a hub for people to chat. Right now the Discord is not super active.
    1 point
  45. To become an admin you must: • know English language. • be active in forum and game. • have enough powerful PC to record videos. If your request will be approved, you will receive private message with further instructions. It can take even months, so please do not "bump" your request and don't send me private messages. Request form: • Name: only first name • Age: • In-game username: • Experience as admin in other games: • How long do you play this game: • From which country you are: • What's your native language: • What other languages do you know: List them
    1 point


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