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Everything posted by Blink23

  1. "(it takes much more time to aim when you are sprinting)" not really Aiming is already fast enough, this seems unnecessary.
  2. I play daily, and i don't really see you play much, i see that you said "About hour to two hours a day randomly throughout the month " but you need to be more active then that. You are not active on Forum and Discord at all. You need to start being more active in game and on Forum and Discord if you want to become an Admin.
  3. "- 1 kill = 100 XP - 2 kills = 300 XP - 3 kills = 500 XP" This would be too much, we already have XP Bonus for every 5th kill: 5 Kills = 250 XP Bonus 10 Kills = 500 XP Bonus 15 Kills = 750 XP Bonus etc. "- headshots = kill amount + 100 XP" This is fine "- 1 grenade kill / claymore kill = 210 XP - 2 grenade kills / claymore kills = 400 XP" This would also be too much, and it seems kinda unnecessary. "- headshots = kill amount + 100 XP" This alone could be a perk
  4. When searching in Leaderboard for a player that doesn't exist, or you have typo in the name, the website switches to mobile view.
  5. "P.S. it happens on any other map? " Not that i know of, If i find it on any other map, I will report it.
  6. When you fall from some height, you can grab and climb/mantle objects that are below you (Containers, Sand Bags, Walls) (You can't avoid getting damage this way)
  7. This is not a perk if you would just get it from the red box, it would just be a new red box item. This could be fun as separate game mode, but i don't think it would fit in standard game mode.
  8. I personally don't mind about game size, since most of the games nowadays are at least 10GB, i don't know if game size matters to other players or not.
  9. I think it would actually be fine if it was instant kill since this happens very rarely, or damage could depend based on height you dropped on from, it could also remove or decrease fall damage when you fall on a player.
  10. I don't know how much this would effects FPS, it could be just something small like thunder strikes in the distance with sound or rain if it wouldn't effect fps much, skybox would need to be changed to like cloudy to fit the weather effects.
  11. When voting for a map there would be 2 tabs below map's image Day/Night, so players could vote if they want to play map on Day time or Night time.
  12. Throwing grenade and hitting enemy could either be 50 Damage or Instant kill, or it could be 50 damage to the body and instant kill in the head.
  13. Each player from the team would get one random player from the opposite team and they would all 1v1 each other, player with the lowest score after all 1v1's would be eliminated from both teams. 1v1's would be 1 kill to win, weapons would be random each round, the game would keep on going until there is only 1 player left on each team.
  14. Sometimes when i play there are 3-4 good players in one team, but other team is all new players, so i was thinking it would be good to balance it based on K/D. Zero had an idea of having a vote option appear on the side of the screen to vote should teams be balanced or not.
  15. You would be able to type command to send private message to a certain player. Command: !Private "username" "message" or instead of !Private it could be !Pm Command Example: !Private Boost Hi
  16. If player gets killed while holding grenade, then that grenade would drop on the ground.
  17. Head Hunter- Get +10 health for every headshot kill that you get
  18. On prototype 10 you can't mantle the middle of walls that are on the left and right side in the middle of the map.
  19. I think it would be fun to have some daily challenges in the game. For Example: Get 20 Kills In 1 Match Reward: 200 XP Get 50 Kills With KSG-12 Reward: 250 XP Get 5 Turret Kills Reward: 100 XP Weapons and Kills can be changed each day, so 20 kills in 1 match can be changed to 15-25-30 kills etc. same with weapons, get 50 kills with KSG-12 can be changed to get 50 kills with AK-47, M4, L9 etc.
  20. Maps with over 200kb in size would run really bad, this is one of the reasons why map editor maps are limited to 97.7kb in size.
  21. I think it would be better to just kick the player that is AFK after 30 seconds of inactivity on the spawn. "Secondly, basically if someone keeps killing afk that's boosting." I see players sometime make knife only rooms and calling them "joinforxp" or "freexp" "(+ ruins poor afk's k/d). " Its their own fault they didn't leave the room or they didn't just go to spectate, it takes 2 clicks...
  22. There might be a small delay when switching to main weapon, its normal that it takes longer to switch from AR weapon to Pistol. If you time it right, you can switch normal without any delay.
  23. I tested switching weapons now, it is switching normal for me every time.
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