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  1. Everybody knows the feeling when you spawn on a certain position, and then second later another player spawn there. Because of the fact that he has 1 sec more spawn protection, you are on a lost position. The idea is, before the player spawn game should check all of the spawn positions and find the position from which players are furthest. I don't think it's hard to do, and thanks to that the match will be played all over the map.
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