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Found 10 results

  1. I downloaded an Nuke Down Map. Can i Change the Mode to GunGame
  2. Version 0.0.1


    The first step of the war ! The next map will come the 22/09 !
  3. New community map under development. Team based map.
  4. When you first join a custom map (as not the host), the game screenshots the map at the default camera position, then displays that screenshot in the map selection screen for the future.
  5. So this is all very early but I thought it would be fun and pretty easy to throw together. I know not to make anything too grand yet and this Modern Warfare map kinda just popped into my head. I did some mild updating, adding more verticality to the map for this game. Added a launcher in the middle once I saw how much fun it adds and have replicated the better spawn points from the original, though looking at it now I might still add one more per team. I'll likely be updating this as the editor changes because so far it's been fun to run around on. The legend at the top left will update with n
  6. Which of these maps sound coolest? I'd like to know what people are most interested in. (Please read all options before you vote.) In the post, there is the map title, what game modes would work well on it, and a short description of the map. I'm waiting for the editor to get out of beta to start on most of these, but I'm curious what other people think sounds cool. 😎 You can select multiple answers: pick whatever maps sound good! Thanks for voting! Cliffside ⦁ TDM, TGG, Intel Hunter ⦁ Battle amidst some farmers' huts... on the side of a mountain! Hectic TDM games. Sahara ⦁
  7. impossybull

    Map Design

    Map Design is a video series with guides discussing how to make fun, balanced, and enjoyable maps. It's not editor-specific or game-specific.
  8. In designing maps, it is common to want to design something with some number of equally spaced something, like beams, posts, columns, or decorative elements. For example, the beams on a roof: Another angle: We can see that the roof is 39 blocks wide, and that we can install 9 beams with a spacing of 3 blocks between them (not counting the main beams at the ends). But, is there a way to figure out all the arrangements that will work? Yes, there is. Here is the equation to use: Because I recognize that most of my readers don't have more than trivial algebra ski
  9. The new map editor is coming out soon and so older maps will probably no longer be compatible. Because of this, I've went through and gotten EVERY community map I could find, and made them compatible with the current SkillWarz version. There are 40 maps included, with 12 created by me! Me and the OP clan will be playing on them regularly, so be sure to download and install this pack of maps so you can play with us! If you have any other maps, please comment below and I'll make your map compatible! If you have not installed maps before, please read these simple instructions:
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