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idk if map editor save size has any correlation to the size of the finished and exported maps

(such as 15kb in editor always =5kb exported for example) but if it did would it be possible to have a "budget" meter in the editor that showed how much stuff can be added until the max export size to be playable would be reached? thatd be really nice instead of having to re export the map and readjust everytime.

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On 12/20/2020 at 9:29 PM, GGWP said:

save size has any correlation to the size of the finished and exported maps

yes they are compressed, so the more randomness/less repeatibility, the larger the file size

 

On 12/20/2020 at 9:29 PM, GGWP said:

would it be possible to have a "budget" meter

Compression algorithm would have to run to show it. Maybe there could be an option to have a meter and an "update meter" button that would run the export algorithm.

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