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juliom10

Bomb mode idea ("gulag")

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Posted (edited)

So I've seen that a bomb mode is planned on being added in the future and I think that is awesome, I look forward to playing it. I've been thinking these past few days about how Skillwarz could become a unique game and possibly become popular as a result of having some unique feature and I thought about an idea that maybe could be added into the future bomb game mode that might make Skillwarz stand out among other fps titles. The only problem is that I don't know how complicated it would be to add or if other people think it would be as interesting/fun as I think it could be.

 

So of course there will be a blue team and a red team, and we know that players who die in bomb game modes like these traditionally don't respawn and can only spectate the rest of the round. I've heard some players say that they think these game modes aren't more popular because players don't want to spend time spectating, they would rather be playing so that's why they pick other game modes where they respawn (maybe that's why "elimination" wasn't more popular when it was in the game). My idea is to basically take COD Warzone's "gulag" feature or something similar to it and apply it to the bomb game mode that's planned for the future. How I think this should work is that the first person to die in a round from the one team gets to 1v1 the first player to die from the other team, 2nd player to die from one team gets a 1v1 with 2nd player to die from the other, etc. When a player dies they get teleported to a small map and have the option to spectate the game while they wait for an opponent. Each 1v1 has a 15 second time limit and of course if you kill the other player you win the 1v1. If both players are alive after 15 seconds are up, a flag or some type of objective appears in the middle and you can also win the 1v1 by capturing the objective. Both players could spawn on the 1v1 map with the same random weapon to make it fair and whoever wins the 1v1 gets to respawn back into the round, whoever loses is out for the rest of the round. The only player that doesn't get a chance for a 1v1 is the last player alive on a team in the round, if they die then the round ends. 

 

That's just a basic idea though, and there is still a lot to figure out if it would actually be implemented into the game. We would need to figure out where the winning player would respawn (on their teammate(s) or in the original spawn point), if they could choose/buy a weapon or could only respawn with a pistol, how this would affect the length of time of a round, and possibly many more things like naming it something other than "the gulag". But I think something like this would be good for the game mode because it will keep players much more engaged in the game even after they die in the round and this is likely to make the game mode more popular in the community and more people would play it. This could also make Skillwarz a much more unique game and could attract more players to the game and help it become more popular once it's time to release it on steam. 

 

Uniqueness is what this game needs before it is released on a platform such as steam, something that gives people a reason to buy the game, something interesting worth trying. Correct me if I'm wrong, but I don't think any popular games have a feature exactly like the one I described above. Warzone has the gulag, the inspiration of this idea but it is a battle royale, something completely different from a bomb mode. And whether or not any aspects of my idea are used, I encourage everyone in the community to start thinking of how to make Skillwarz a unique game that would give people a reason to play it. Anything unique about the game is better than nothing, so please share ideas if you have any.

 

What do you guys think about my idea? I know it is not be perfect, but maybe you guys could help make it better with your feedback and your own ideas. Or maybe you don't think it is compatible with something like a bomb game mode. Please let me know what you think!

 

Thank you for reading,

 

Julio

Edited by juliom10
Clarification & title
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So first my feeling about a bomb mode : i dunno why but i can't rly picture this mode in skillwarz but i think this is just me

But more importantly about your idea: well yes but no. The idea is cool but it's not like TDM where you spawn you get killed by a guy camping in the corner and next time you respawn you know where he is so it's good.  The enemy team can very well send one guy to camp close to the spawn to kill everyone who respawn. Random spawn, well i don't think i need to argue why it's dumb. Respawn where we die: not great, imagine you died at the start of the game on the bombsite and so you respawn surrounded by enemies. And respawn on teammate well idk. This might be the best idea. Maybe Battlefield players can say if yes or no it's a good idea.

And ofc this idea would be only a second chance. If you win your 1v1 but die after respawn you're dead for the whole round. So that would mean 4 ppl being revived each round. Now that would mean lowering considerably the number of rounds per game or else games will last so long ppl will not even play this mode.

49 minutes ago, juliom10 said:

I've heard some players say that they think these game modes aren't more popular because players don't want to spend time spectating

hahhahaah The first CS came out 2 decades ago and it's still play by a lot of players today (maybe not as much as before but still). And why do you think Valorant got so much viewers on twitch and was played by almost every streamers on the platform? Ppl like bombmode

The other specifications doesn't rly bother me but i just dunno if adding this will make the mode great to play or if it will just ruin it

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Posted (edited)
1 hour ago, BnoIdea said:

So that would mean 4 ppl being revived each round

To reduce the chances of this happening, maybe the 1v1 respawn would close after a certain amount of time has passed in the round. Kind of how the gulag closes in Warzone towards the end of a game. This would make it so that not 4 people can respawn every round. Or we could set a limit to only 1 or 2 players being able to respawn per team per round. 

 

1 hour ago, BnoIdea said:

Ppl like bombmode

and yes you are correct, I am also a huge fan. But I meant to be more specific to Skillwarz. OMA himself said that he removed elimination mode because basically no one was playing it and then I think someone responded to that by saying that maybe SW players didn't play it because they didn't like not having the ability to respawn and prefer to play TDM where they can respawn.

 

Thank you for the feedback though, you certainly mentioned some things that I did not think about!

Edited by juliom10

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2 hours ago, PatrickR2020plsnoban said:

In a run n gun shooter SnD is pretty useless and unenjoyable. It would just be one team winning and the other team struggling for XP.

In every COD game, SnD is the 3rd-4th most popular game mode out of at least 10 different modes. You don't think COD is run-and-gun?

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I personally think it would be interesting to try. Correct me if I'm wrong, but SnD/bomb game modes have been pretty much the same for a long time and switching up the game mode by adding something new could possibly lead to something great in my opinion. If it is fun, then Skillwarz will have more value because it will be unique. Ultimately, you have to give people a reason to buy/download something and offering something unique that they won't find anywhere else is the best bet. If this game mode is ever added and it does well, Skillwarz will attract more attention from fps fans because they will want to try it themselves and the game could become known for being THE game that revolutionized the SnD/bomb game mode. Maybe all of that is a stretch though, maybe my idea isn't even possible to implement into the game any time soon, but who knows? It's just an idea I wanted to throw out there and get opinions on 😄

 

Thank you for all of the feedback so far guys, and any other thoughts are welcome!

Edited by juliom10
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