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GGWP

additional killfeed info

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i think it would be useful to have info included into the killfeed like these:

No-scope[NS]

Smoke kill

enemy killed while flashed[F]

and something which is already in the game but headshots [HS]

 

so basically you could hypothetically get something this long:

Player One - L96 - [NS] [F] [HS] - Player Two

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btw sorry about those line going throgh the text, idk what happened there 😕

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I think he meant if you shoot through smoke and kill a player, itll show in the killfeed like in csgo

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Hmm, how often would that happen tho... I think I have 2 snipes and only 10 or so other kills firing thru smoke

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its case by case. i personally like to use smokes more than most people in this game and with the tight corridors and the fact that you can see tracers its not that hard to do and can be done easily. i think its less of a case of how often does it happen and if people can make it happen. its not very common but it could be useful for spectators or even for seeing if someone is cheating. for this to work though the entire player must be concealed by smoke as to where their legs feet or anything else ISNT showing.

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Posted (edited)

btw the kill throught smoke thing would be like . forgot to mention it lol

Edited by GGWP

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On 5/26/2020 at 9:25 AM, GGWP said:

No-scope[NS]

enemy killed while flashed[F]

 

so basically you could hypothetically get something this long:

Player One - L96 - [NS] [F] [HS] - Player Two

 

I like the idea of NS or F, those are definitely a bit more common. And though if they're triggering independently, I can see why it would look like this. But maybe it could be [NS/F/HS] to save space? Might be harder to code it that way though as the other seems like it would be more logical.

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