Map Editor

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Map Editor

Post by iTerQ » 23 Mar 2018

Welcome everyone!

Version 1.2.6 of SkillWarz Map Editor has been released!

Windows:

Image
Image


If you'll find a bug or have some ideas/suggestions, please contact me, or write down below.

Changelog:

+ Added invisible barrier (to prevent player from escaping out of a map)
+ Added vegetation (trees and bushes)
+ Added props
+ Now you can change a skybox of the map. (It can be done in map settings)
+ Added multiple selection. Now you can select more than 1 object by holding left control. Then you are able to move/rotate/copy and delete selected objects.

* Changed mode selection (now you can change mode by pressing 1,2,3,Tab or by pressing proper button)
* Scrollbars has been moved to the right side.
* Terrain is created as soon as you press on terrain image
* There's a map limit name. At least 3 characters. At most 15.
* Shortcut to copy object has been changed. Now it is ctrl+c instead of shift+c.
* Now prop preview images are brighter
* Scene lightning settings has been changed.
* Fixed props scale in props window.
* Removed shadow acne
* Fixed outline bugs
* Order of red and blue spawn has been reversed.
* Changed terrain editor's sliders min and max values.

How do passwords work?

If you want to set the password, press settings icon in objects editor mode, and then type a password. (Same window as for SEGI and snapping).

(In editor)
If you save a map with password, you will need to type a password before loading this particular map.
If you want to remove password, simply leave the password field empty and save the map.

(In menu)
If you type a wrong password, or leave the input field empty, you won't be able to edit anything.
If map doesn't have a password, you don't need to type anything in password field in menu.

Hints:
1)Don't set the password unless you share your map to the public.
2)Store 2 versions of your map: with password (for public) and without (in case you forgot it)

Controls:

Basic:

|||Escape - Main Menu
|||F1 - Save map
|||F2 - Load map (if exists)
|||TAB [1,2,3] - Change editor mode [voxels editor/objects editor/terrain editor]

Objects editor:

|||Scroll move - Change object to place
|||Scroll click - Place object
|||Delete - Remove focused object
|||Left control + C - Duplicate focused object
|||Left control - Enable snapping
|||LMB - Focus on object
|||E - Open/close props window

Voxels editor:

|||Scroll move - Change texture to place
|||X - Change voxel type
|||B - Player preview mode (Press "B" again to come back)
|||Q - Change voxel placement mode [one tap/brush]

|||One tap mode:

|||||||RMB - Place block
|||||||LMB - Destroy block

|||Brush mode:

|||||||RMB down - Mark 1st position for brush [placing]
|||||||RMB release - Mark 2nd position for brush [placing] //After this move brush is supposed to start placing blocks

|||||||RMB down - Mark 1st position for brush [destroying]
|||||||RMB release - Mark 2st position for brush [destroying] //After this move brush is supposed to start destroying blocks

Terrain editor:

|||LMB - Raise/paint terrain
|||Mouse Wheel [Hold] - Lower terrain

Thanks for reading!
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Post by P3KK » 24 Mar 2018

How am I able to create a terrain? I'm setting the length of the X, Y and Z axis but nothing appears to happen
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Post by iTerQ » 24 Mar 2018

For now, terrain editing is not implemented (it is next thing that I'm going to add). What you can do is create a quad and set it's texture to grass.
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Post by iTerQ » 24 Mar 2018

P3KK wrote:
24 Mar 2018
I'm setting the length of the X, Y and Z axis but nothing appears to happen
You must hit enter after changing every value
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Post by iTerQ » 27 Mar 2018

Version 1.1

Added:
-Terrain editing
-Terrain painting (for now only 1 texture)
-Terrain saving/loading

Changed:
---

Fixed:
- Some small bugs

+:
- Some things has been optimized

Known bugs:
- You can't paint / edit terrain on the edges

Image

If you'll find a bug, please contact me, or write down below.
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Post by SanRembak » 22 Apr 2018

When will be new version map editor?
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Post by iTerQ » 25 Apr 2018

I think it will be relased soon. Im rewriting some things to better optimize an editor.
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Post by SanRembak » 29 Apr 2018

Good luck!)
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Post by MrSlippyFist » 10 May 2018

I would use it, but I have Norton and it said it wasn't safe, so it deleted it.
Mission failed, we'll get 'em next time.
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Post by OneManArmy » 10 May 2018

wasn't safe? :D
Check on virustotal:
https://www.virustotal.com/#/home/upload
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