Battlefield 3 - Noshahr Canals

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Battlefield 3 - Noshahr Canals

Post by UnknownGuy » 15 Jul 2019

Hello!
Today I want to show you map that I've made recently! :D
It took something around 7 hours to finish from texturepack, research, to the last entity.
I created it to show you what you can do using only tools available in map editor! :D
It's not 1:1, because map is based on screenshots.

Firstly screens:
Spoiler:
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Download Here

Note: Bug that renders texture borders on each voxel has been fixed in version 1.2.9, small preview is visible on the screens.

Have fun! :D
My youtube channel can be found here
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Post by impossybull » 16 Jul 2019

Homie that looks epic not gonna lie. Reminds me of GTA V. It looks like there's not an obvoius flow so it would be a great Deathmatch map. Speaking of which, can you add it to the editor? :D
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Post by UnknownGuy » 16 Jul 2019

Actually you can already make deathmatch maps. Simply spawn both red and blue spawns anywhere you want, game will read this spawns and spawn player in a random place. The rest belongs to OMA.
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Post by impossybull » 16 Jul 2019

Interesting. I assume you know there’s only one blue spawn and three read spawns on your map?

P.S. If I were you, I would have more spot on locations right next to those, just so that at the beginning of the game people don’t glitch through each other
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Post by UnknownGuy » 16 Jul 2019

Spawns are scattered on the whole map :D
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Post by impossybull » 16 Jul 2019

Oh ok 😳
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