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What would you like to see in map editor?

Posted: 02 Oct 2019
by UnknownGuy
Hello!
Today I have a question for you.
What would you like to see in map editor, and what features are missing in it. Feel free to share your ideas.
Thanks!

Re: What would you like to see in map editor?

Posted: 02 Oct 2019
by impossybull
*Have “Max Height” and "Min Height" sliders with numerical value boxes, for better precision, and a checkbox to toggle on or off whether they would apply to the tool at that time. HAS BEEN CHANGED!!! :D
*Make NumEnter key work as Enter key also. HAS BEEN CHANGED!!! :D
*Ability to delete terrain entity. HAS BEEN ADDED!!! :D
*Add ability to tile non full voxels with the Brush tool. HAS BEEN ADDED!!! :D
*Add copy/paste tool for voxels (select point A and B, it copies all voxels in the rectangular prism). (Like MCEdit, etc.) HAS BEEN ADDED!!! :D
*Different terrain sizes; current size is WAY too big :) and it hurts performance. Maybe Small, Medium, Large, and Extra Large, where XL is current size, and each other one is 1/4 the area (1/2 the size lengths of the square) of the one above it? HAS BEEN CHANGED!!! :D

*Add a click repeat, where for actions that work on clicking, when the user holds down the mouse button, the action repeats. 5 times per second might be good, or better, have a slider setting to adjust, say, in between 2 to 20 clicks per second.
*Rewrite textures (again ヽ(●-`Д´-)ノ ) to accommodate 6 different textures, one for each side of the block.
*Add health, ammo, red box, ladder, and lava entities.
*Ability to "select entire terrain" to change its texture, or move up and down using normal tools.
*A way to adjust the opacity radially on the tool, instead of only being able to change the entire tool.
*Add Objective entities in the map editor that would work with certain game modes in the editor and in the Editor Maps. See viewtopic.php?f=6&t=822 (Need OMA's help to implement new modes, for use in Editor Map matches to try them out.)
*Add key to manually cycle orientation of the "tall" rectangular half-full voxel, instead of/ in addition to current way based on position. Maybe have current way be "Auto" setting?

Re: What would you like to see in map editor?

Posted: 11 Oct 2019
by notatroll
i feel like a barrier for nades would be helpful.

Re: What would you like to see in map editor?

Posted: 12 Oct 2019
by impossybull
Minor suggestion: make the "copy blocks" tool key be 'E' instead of 'Q', as it is easy to use by accident ( == place down an entire building :D ). Nice addition by the way!!

Re: What would you like to see in map editor?

Posted: 13 Oct 2019
by UnknownGuy
nice idea :D

Re: What would you like to see in map editor?

Posted: 06 Nov 2019
by notatroll
a more up to date version of the preview mode. Basically adding all the BASIC functionalities of the actual game such as flick jumping and the ability to shoot n stuff.

Btw PLEASE remove the ability to do a full 360 while continuously moving the camera up/down. make it to where you can only straight down and no more.

Re: What would you like to see in map editor?

Posted: 06 Nov 2019
by UnknownGuy
@notatroll I was actually thinking about it :D Thanks!