De_Heat

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De_Heat

Post by fraus » 27 Feb 2019

this is a sort of RE-release of the map known as Rennes and i wanted to separate this version and Rennes with the difference in this map being that its alot more polished and with a good amount more of consideration put into this map. this map was made for a hypothetical defusal mode.
Screenshot (7).png
Heat.zip
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Heat.zip
(485.1 KiB) Downloaded 14 times
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Russia
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Post by Hevils » 27 Feb 2019

Are the corridors too narrow.
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Post by fraus » 27 Feb 2019

the only corridors that are narrow are the t spawn ones but other than that im fairly sure most of it is fine.
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Post by Peru » 28 Feb 2019

Yeah, I have to agree with Hevils, tt's corridors are too narrow and also I can jump off the map right here
jump.png
Anyways it looks super cool, I would love to play on it!
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Post by fraus » 28 Feb 2019

i have addressed those concerns last night with whats going to be the next update to this map which makes halls bigger and adds barriers to most walls that allow for the player to jump out of the map. Thanks for the feedback!
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