TOP 10 MAPS NOT YET IN THE GAME (Probably very biased)

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TOP 10 MAPS NOT YET IN THE GAME (Probably very biased)

Post by impossybull » 10 Jun 2019

Here's my listing of the top 10 maps created, but not yet in the game. PLEASE leave your comments below, I'm interested to hear them! :D
P.S. Message me if you want to play one of these maps with me :)

1).Battlefield 3 - Noshahr Canals by iTerq viewtopic.php?f=24&t=905
Playability: 4
Style: 5
How well it fits the game: 5

Additional thoughts:
Along with System, this is one of only 2 maps with good and thorough styling. The scattered spawns are not ideal, but the map fits very well with the game as a whole.
Image:
Image

2.) System by impossybull viewtopic.php?f=14&t=810
Playability: 4
Style: 5
How well it fits the game: 3

Additional thoughts:
Very good style in most areas while still keeping good performance. Based on one of the most popular FPS maps ever, and seems to work well also with the mechanics of this game.
Image:
Image

3.) IndustryTown by thestafy viewtopic.php?f=14&t=690
Playability: 4
Style: 5
How well it fits the game: 3

Additional thoughts:
Good map layout but corridors are tight and sniping is impossible. Probably the best style out of any map.
Video:
https://youtu.be/tI3Jytm1Mns

4.) Bone Yard by fraus viewtopic.php?f=14&t=770
Playability: 3
Style: 4
How well it fits the game: 5

Additional thoughts:
Similar to the existing free for all maps, but better. Being on the ground is a disadvantage, however, and snipers will likely be required. Good, sensible style without excessive props.
Image:
Image

5.) Tuscan by laugh viewtopic.php?f=24&t=892
Playability: 4
Style: 4
How well it fits the game: 4
Additional thoughts:
One of the largest maps not set on Terrain, Tuscan is an expansive map that accomodates the movent mechanics well. The styling is good for the size of the map.
Image:
Image

6.) Corridor by impossybull viewtopic.php?f=14&t=807
Playability: 5
Style: 3
How well it fits the game: 4

Additional thoughts:
This map has a more homogeneous style than one might like, but it plays well and balances rushing and camping.
Image:
Image

7.) Courtyard by impossybull viewtopic.php?f=14&t=502
Playability: 4
Style: 3
How well it fits the game: 4

Additional thoughts:
Excellent gameplay for most weapons, but building style is bland, and the map is in a void. Very fun though.
Image:
Image

8.) Dust 2 by laugh viewtopic.php?f=25&t=276
Playability: 4
Style: 4
How well it fits the game: 3

Additional thoughts:
Very well designed map, but mostly corridor gunfights.

9.) Port 1 by Johnliew97 viewtopic.php?f=25&t=623
Playability: 3
Style: 4
How well it fits the game: 4

Additional thoughts:
Props look good but they crowd the sightlines slightly too much overall. Spawn trapping could be an issue.

10.) NoNameMap by Trave viewtopic.php?f=25&t=366
Playability: 3
Style: 2
How well it fits the game: 4

Additional thoughts:
Basic styling. Good mechanics, but set over a large space.

Old rankings:
Spoiler:
11.) PredioHollow by GagoMundo viewtopic.php?f=25&t=788
Playability: 3
Style: 2
How well it fits the game: 3

Additional thoughts:
Extremely bland styling, but good prop usage. The fact that everything is gray makes it hard to see enemies.

12.) Cache-CS by LLight viewtopic.php?f=14&t=758
Playability: 2
Style: 2
How well it fits the game: 3

Additional thoughts:
Basic styling. Too large for an average game on SkillWarz; it is better sized for 10v10 than 3v3.
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Post by blasterant » 10 Jun 2019

More useless topics please
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Post by P3KK » 10 Jun 2019

Some of these maps look really good! Hopefully the creators will return to them. Think I should start creating some maps of my own as well
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Post by impossybull » 10 Jun 2019

blasterant, did you not read the forum category? It is “Offtopic”; please keep your “useless” comments to yourself.
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Post by laugh » 09 Jul 2019

I'm glad to see my Dust2 here, I know it was terrible, it was my first try.

Today i'm working on an another map from CS which is De_Tuscan : viewtopic.php?f=25&t=892&p=4318
𝓢𝓽𝓮𝓪𝓶 𝓹𝓻𝓸𝓯𝓲𝓵𝓮 : https://steamcommunity.com/id/SupaSaiyajin

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Post by impossybull » 12 Aug 2019

Updated!
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Post by laugh » 12 Aug 2019

My Tuscan map is finally released :)
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Post by impossybull » 12 Aug 2019

Unreleased = not in the game. I should probably modify the post title...
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Post by laugh » 13 Aug 2019

impossybull wrote:
12 Aug 2019
Unreleased = not in the game. I should probably modify the post title...
Oh ok I thought it was for "not finished" instead of "not in the game" :D

I'd be glad to see my map officialy in the game !
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𝓜𝓾𝓼𝓲𝓬 𝓸𝓯 𝓽𝓱𝓮 𝓶𝓸𝓶𝓮𝓷𝓽 :
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Post by impossybull » 13 Aug 2019

Yeah, most people would :) 😉😉 OMA
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